The Rules We Break The Rules We Break

The Rules We Break

Lessons in Play, Thinking, and Design

    • 10,99 €
    • 10,99 €

Beschreibung des Verlags

Whether you're a game player, a designer of any kind, or someone who wants to know more about design, The Rules We Break will open your mind to creative and thought-provoking approaches to design. Play through more than 20 hands-on, real-world games and exercises to explore how people think, how games and systems work, and how to move through a creative process.
 
Everyone can learn from game design: interaction designers and software developers, graphic designers and urban planners, kids in after-school programs and university students studying design. This collection of interactive games and exercises is designed to help you consider new ways of approaching productive collaboration, creative problem solving, analysis of systems, and how to communicate ideas, providing skills you can use in any discipline or situation.
 
These real-world exercises are designed to be played on tabletops, as playground-style physical games, and via social interactions with others in person or online. A wide range of entertaining, thought-provoking games, exercises, and short essays grow in complexity over the course of the book, from 20 minutes of play to design projects that last for days or weeks. Award-winning game designer Eric Zimmerman invites you to play your way through it all, learning about play, systems, and design along the way.

  • GENRE
    Kultur und Unterhaltung
    ERSCHIENEN
    2022
    13. Dezember
    SPRACHE
    EN
    Englisch
    UMFANG
    208
    Seiten
    VERLAG
    Princeton Architectural Press
    GRÖSSE
    26,4
     MB

    Mehr ähnliche Bücher

    Think Like A Game Designer Think Like A Game Designer
    2018
    The Game Master The Game Master
    2012
    Sly Flourish's Dungeon Master Tips (ePub) Sly Flourish's Dungeon Master Tips (ePub)
    2010
    Lazy Designer Lazy Designer
    2011
    GameTek GameTek
    2019
    Video Game Storytelling Video Game Storytelling
    2014

    Mehr Bücher von Eric Zimmerman

    Rules of Play Rules of Play
    2003
    X-Ways Forensics Practitioner’s Guide X-Ways Forensics Practitioner’s Guide
    2013
    The Game Design Reader The Game Design Reader
    2005

    Kund:innen kauften auch

    Creative Confidence Creative Confidence
    2013
    Ultralearning Ultralearning
    2019
    Extreme Ownership Extreme Ownership
    2017
    Make Something Wonderful Make Something Wonderful
    2023