Wide World's End
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- 9,99 €
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- 9,99 €
Beschreibung des Verlags
The tale of the early days of Morlock Ambrosius--master of all magical makers, wandering swordsman, and son of Merlin--concludes! From beyond the northern edge of the world, the Sunkillers (undying enemies of everything that lives and breathes and is an individual) are reaching into the sky of Laent to drain out its light and warmth. Their hope is to scrape sky, land, and sea clean of mortal life and return to where they once dwelled, before the first rising of the sun. Against them stand only the Graith of Guardians, defenders of the peaceful anarchy of the Wardlands. But the agents of the Sunkillers are abroad even in the Wardlands: plotting, betraying, murdering among the Graith. Married now for a century, Morlock Ambrosius and Aloê Oaij will take different paths to counter the threat. As Aloê ferrets out the enemy within the Graith, Morlock joins forces with his sister, the formidable Ambrosia Viviana, and crosses the monster-haunted plains of the deep north to confront the Sunkillers in their own realm. Morlock and Aloê think their parting is temporary, but it is final. They may or may not save the world, but they will not save each other, or themselves.
PUBLISHERS WEEKLY
In the third and final swashbuckling tale in the Tournament of Shadows series (following Wrath-Bearing Tree), set in a world where the dying sun makes many things dangerous and unpredictable, the Wardlands come under threat from some menace in the far north. The Graith of Guardians predictably send Morlock Ambrosius and his trusty dwarf companion, Deor, to investigate. Together with Morlock's sister, Ambrosia Viviana, the friends travel to the edge of the world to find out exactly who or what is causing the death of the sun and try to stop it. Meanwhile, Morlock's wife, Alo , is elected to investigate who killed their friend Earno and why. Adventure, intrigue and straight-up exuberant sword and sorcery remain hallmarks of this enjoyable series.