Children Of The Mind
Book 4 of the Ender Saga
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- 42,00 kr
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- 42,00 kr
Publisher Description
Achieves and delivers more than almost anything else within the science fiction genre, Ender's Game is a contemporary classic - New York Times
'Full of surprises...Intense is the word for Orson Scott Card's ENDER'S GAME' - New York Times
The planet Lusitania is home to three sentient species: the Pequeninos; a large colony of humans; and the Hive Queen, brought there by Ender. But once again the human race has grown fearful; the Starways Congress has gathered a fleet to destroy Lusitania.
Jane, the evolved computer intelligence, can save the three sentient races of Lusitania. She has learned how to move ships outside the universe, and then instantly back to a different world, abolishing the light-speed limit. But it takes all the processing power available to her, and the Starways Congress is shutting down the Net, world by world. Soon Jane will not be able to move the ships. Ender's children must save her if they are to save themselves.
The dazzling Ender series, which has changed the face of science fiction, concludes.
Books by Orson Scott Card:
Alvin Maker novels
Seventh Son
Red Prophet
Prentice Alvin
Alvin Journeyman
Heartfire
The Crystal City
Ender Wiggin Saga
Ender's Game
Speaker for the Dead
Xenocide
Children of the Mind
Ender in Exile
Homecoming
The Memory of the Earth
The Call of the Earth
The Ships of the Earth
Earthfall
Earthborn
First Formic War (with Aaron Johnston)
Earth Unaware
Earth Afire
Earth Awakens
PUBLISHERS WEEKLY
The first two volumes of Card's Ender saga, Ender's Game and Speaker for the Dead, each won the Hugo and Nebula awards for best novel. This adept fifth volume in the series (after Xenocide, 1991) continues the story of Ender Wiggin, hero, social conscience and unwitting mass murderer. Here, however, Ender, feeling the weight of his years, plays only a limited role in the desperate attempt to avert the destruction by the Starways Congress of the planet Lusitania and its three intelligent races. Foremost among those at center stage are Peter and Young Valentine, Ender's children of the mind, copies of his brother and sister whom he accidentally created on his trip Outside the universe in Xenocide. Also central is Jane, the prickly Artificial Intelligence whose unique ability to use the Outside to transcend the light-speed barrier is key to all attempts to save Ender's adopted world. Peter, Val, Jane and their companions must crisscross the galaxy to find new planets for Lusitania's refugees while trying to influence the politicians and philosophers who have the power to stop the Congress's approaching war fleet. Readers unfamiliar with earlier Ender novels may have trouble picking up some plot threads. But Card's prose is powerful here, as is his consideration of mystical and quasi-religious themes. Though billed as the final Ender novel, this story leaves enough mysteries unexplored to justify another entry; and Card fans should find that possibility, like this novel, very welcome indeed. Major ad/promo; 200-copy limited leather-bound edition, $200, .