Publisher Description
A tech-savvy orphan cast into the jungle. A reformed Company assassin hunting his makers. One Relic worth killing for.
On the day Duff Roman turns eighteen, the orphanage that raised him throws him out the door and into a demon-stalked jungle — straight into the path of the Company that turns starving kids into monsters. To keep the family he left behind from going hungry, Duff has to find a Relic: an artifact that bends time itself, and the only thing on Planet Kalecca worth real money. But Relics belong to Ravenne, the genius who rules the planet, and she's already sent a killer into the trees to collect.
His one shot at help is Zachariah Seeker — a reformed Company assassin stalking the people who made him, set on making sure no other orphan ends up a weapon like he believes he is.
Can a thrown-away kid outrun the Company that turns orphans into monsters — or will saving his family cost him the last people willing to stand beside him?