Game Mechanics Game Mechanics
Voices That Matter

Game Mechanics

Advanced Game Design

    • 549,00 kr
    • 549,00 kr

Publisher Description

This in-depth resource teaches you to craft mechanics that generate challenging, enjoyable, and well-balanced gameplay. You’ll discover at what stages to prototype, test, and implement mechanics in games and learn how to visualize and simulate game mechanics in order to design better games. Along the way, you’ll practice what you’ve learned with hands-on lessons. A free downloadable simulation tool developed by Joris Dormans is also available in order to follow along with exercises in the book in an easy-to-use graphical environment.

In Game Mechanics: Advanced Game Design, you’ll learn how to:

* Design and balance game mechanics to create emergent gameplay before you write a single line of code.
* Visualize the internal economy so that you can immediately see what goes on in a complex game.
* Use novel prototyping techniques that let you simulate games and collect vast quantities of gameplay data on the first day of development.
* Apply design patterns for game mechanics—from a library in this book—to improve your game designs.
* Explore the delicate balance between game mechanics and level design to create compelling, long-lasting game experiences.
* Replace fixed, scripted events in your game with dynamic progression systems to give your players a new experience every time they play.

"I've been waiting for a book like this for ten years: packed with game design goodness that tackles the science without undermining the art."
--Richard Bartle, University of Essex, co-author of the first MMORPG

  “Game Mechanics: Advanced Game Design by Joris Dormans & Ernest Adams formalizes game grammar quite well. Not sure I need to write a next book now!”
 -- Raph Koster, author of A Theory of Fun for Game Design.

GENRE
Computing & Internet
RELEASED
2012
18 June
LANGUAGE
EN
English
LENGTH
368
Pages
PUBLISHER
Pearson Education
PROVIDER INFO
Pearson Education Limited
SIZE
36.2
MB
The Academy Team's Last Stand The Academy Team's Last Stand
2024
Fundamentals of Sports Game Design Fundamentals of Sports Game Design
2014
Fundamentals of Game Design Fundamentals of Game Design
2013
Fundamentals of Game Design Fundamentals of Game Design
2010
Don't Make Me Think, Revisited Don't Make Me Think, Revisited
2013
Adobe Photoshop Lightroom CC Book for Digital Photographers, The Adobe Photoshop Lightroom CC Book for Digital Photographers, The
2015
Logo Design Love Logo Design Love
2014
Designing for Interaction Designing for Interaction
2009
Rocket Surgery Made Easy Rocket Surgery Made Easy
2009
Headshot, The Headshot, The
2015