• 6,99 €

Publisher Description

The mythic underworlds present in many cultures are embodied places where the dead dwell with spirits and gods, and in their conception, perspective and role these underworlds are virtual worlds that pre-date digital technology. The underworld has also appeared widely in video games throughout their much shorter history. This presence occurs in games across genres and audiences, indicating that underworld elements offer formal sympathies with digital game structures and experiences.

GENRE
Arts & Entertainment
RELEASED
2011
July 15
LANGUAGE
EN
English
LENGTH
1
Page
PUBLISHER
Lulu.com
SIZE
8.5
MB