An Artist's Guide to Programming An Artist's Guide to Programming

An Artist's Guide to Programming

A Graphical Introduction

    • 18,99 €
    • 18,99 €

Description de l’éditeur

Learn to program with visual examples. Programs increase in complexity as you progress — from drawing a circle to 3D graphics, animations, and simulations.

A Graphical Introduction to Programming teaches computer programming with the aid of 100 example programs, each of which integrates graphical or sound output. The Processing-language-based examples range from drawing a circle and animating bouncing balls to 3D graphics, audio visualization, and interactive games.
 
Readers learn core programming concepts like conditions, loops, arrays, strings and functions, as well as how to use Processing to draw lines, shapes, and 3D objects. They’ll learn key computer graphics concepts like manipulating images, animating text, mapping textures onto objects, and working with video. Advanced examples include sound effects and audio visualization, network communication, 3D geometry and animation, simulations of snow and smoke, predator-prey populations, and interactive games.

GENRE
Informatique et Internet
SORTIE
2022
7 juin
LANGUE
EN
Anglais
LONGUEUR
248
Pages
ÉDITIONS
No Starch Press
DÉTAILS DU FOURNISSEUR
Random House, LLC
TAILLE
9,6
Mo
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Beginning Graphics Programming with Processing 3 Beginning Graphics Programming with Processing 3
2019
Creating Procedural Artworks with Processing Creating Procedural Artworks with Processing
2017
Real-time 3D Character Animation with Visual C++ Real-time 3D Character Animation with Visual C++
2001
OpenGL Graphics Through Applications OpenGL Graphics Through Applications
2008
Foundation ActionScript 3.0 Image Effects Foundation ActionScript 3.0 Image Effects
2009