Architecture and Interaction Architecture and Interaction
Human-Computer Interaction Series

Architecture and Interaction

Human Computer Interaction in Space and Place

    • 87,99 €
    • 87,99 €

Description de l’éditeur

Ubiquitous computing has a vision of information and interaction being embedded in the world around us; this forms the basis of this book. Built environments are subjects of design and architects have seen digital elements incorporated into the fabric of buildings as a way of creating environments that meet the dynamic challenges of future habitation.


Methods for prototyping interactive buildings are discussed and the theoretical overlaps between both domains are explored. Topics like the role of space and technology within the workplace as well as the role of embodiment in understanding how buildings and technology can influence action are discussed, as well as investigating the creation of place with new methodologies to investigate the occupation of buildings and how they can be used to understand spatial technologies.


Architecture and Interaction is aimed at researchers and practitioners in the field of computing who want to gain a greater insight into the challenges of creating technologies in the built environment and those from the architectural and urban design disciplines who wish to incorporate digital information technologies in future buildings.

GENRE
Informatique et Internet
SORTIE
2016
9 juin
LANGUE
EN
Anglais
LONGUEUR
353
Pages
ÉDITIONS
Springer International Publishing
DÉTAILS DU FOURNISSEUR
Springer Science & Business Media LLC
TAILLE
5,7
Mo
ECSCW 2009: Proceedings of the 11th European Conference on Computer Supported Cooperative Work, 7-11 September 2009, Vienna, Austria ECSCW 2009: Proceedings of the 11th European Conference on Computer Supported Cooperative Work, 7-11 September 2009, Vienna, Austria
2009
Exploring Digital Design Exploring Digital Design
2010
Coordinative Practices in the Building Process Coordinative Practices in the Building Process
2012
Thoughtful Interaction Design Thoughtful Interaction Design
2004
Bright Lights, Blind Spots: Writings on Human Digital Media Interaction Bright Lights, Blind Spots: Writings on Human Digital Media Interaction
2011
Augmented Reality Art Augmented Reality Art
2022
Evaluating User Experience in Games Evaluating User Experience in Games
2010
Usability for the World: Building Better Cities and Communities Usability for the World: Building Better Cities and Communities
2025
Human-Centered AI: An Illustrated Scientific Quest Human-Centered AI: An Illustrated Scientific Quest
2025
A Human-Centered Perspective of Intelligent Personalized Environments and Systems A Human-Centered Perspective of Intelligent Personalized Environments and Systems
2024
Universal Design in Video Games Universal Design in Video Games
2024
The Technology Acceptance Model The Technology Acceptance Model
2024