Build a 3d Virtual Reality Whackamole Game Build a 3d Virtual Reality Whackamole Game

Build a 3d Virtual Reality Whackamole Game

John Bura et autres
    • 17,99 €
    • 17,99 €

Description de l’éditeur

Learn to create the art and code for a 3D virtual reality (VR) Whackamole game. In this eBook, we take you through each step of game development, from downloading software to integrating art.

The programs we use are Unity and Blender, the top free platforms for building VR games. We create real examples that you can follow along with as you learn.

This eBook is an extension of Mammoth Interactive's "Introduction to Unity" book. In Part 1, you learn how navigate the Unity Editor, set up scenes, and make game objects. We make a 2D game where a player shoots a bullet at a wall to trigger an explosion.

In Part 2, you learn how to customize the appearance and behavior of objects using C# scripts by building a 3D shooter game.

In Part 3, we build a Whackamole game from scratch. We use Blender to make our art assets and 3D models. By the end of this eBook, you have a fully-functioning 3D VR game that you can put in your portfolio.

GENRE
Informatique et Internet
SORTIE
2017
3 avril
LANGUE
EN
Anglais
LONGUEUR
162
Pages
ÉDITIONS
Lulu.com
DÉTAILS DU FOURNISSEUR
Lulu Enterprises, Inc.
TAILLE
40,5
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