Co-creating Videogames Co-creating Videogames

Co-creating Videogames

    • 37,99 €
    • 37,99 €

Description de l’éditeur

This book is available as open access through the Bloomsbury Open Access programme and is available on www.bloomsburycollections.com.



Co-creativity has become a significant cultural and economic phenomenon. Media consumers have become media producers. This book offers a rich description and analysis of the emerging participatory, co-creative relationships within the videogames industry. Banks discusses the challenges of incorporating these co-creative relationships into the development process. Drawing on a decade of research within the industry, the book gives us valuable insight into the continually changing and growing world of video games.

GENRE
Essais et sciences humaines
SORTIE
2013
23 mai
LANGUE
EN
Anglais
LONGUEUR
208
Pages
ÉDITIONS
Bloomsbury Academic
DÉTAILS DU FOURNISSEUR
Bookwire Gesellschaft zum Vertrieb digitaler Medien mbH
TAILLE
787,8
Ko
Hidden History of Connecticut Union Soldiers Hidden History of Connecticut Union Soldiers
2015
Designing and Implementing a Successful Undergraduate Research, Scholarship and Creative Activity Program Designing and Implementing a Successful Undergraduate Research, Scholarship and Creative Activity Program
2024
Connecticut Yankees at Antietam Connecticut Yankees at Antietam
2013
Hidden History of Connecticut Union Soldiers Hidden History of Connecticut Union Soldiers
2015
Vertue Betray'd: or, Anna Bullen. A tragedy, etc. [In verse.] Vertue Betray'd: or, Anna Bullen. A tragedy, etc. [In verse.]
2012
Vertue Betray'd: or, Anna Bullen. A tragedy, etc. [In verse.] Vertue Betray'd: or, Anna Bullen. A tragedy, etc. [In verse.]
2012