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A Courageous Quest
Ages ago, the world was sundered into Five Lands when the Prism of Power was shattered. The people of each Land lost an attribute: sight, speech, balance, courage, and order.
When the Mage uncovered a shard of the Prism, he used its magic to create his own land, a dark and twisted place straight out of a nightmare. But that wasn't enough for him; he lusts for the power to rule the other Lands. His first move is to kidnap and hold the queen of the Land of the Folk hostage until her people surrender.
The Folk are cursed, and do not have the courage to stand against the Mage. The Seven Sages send out a call for help. Only someone from the Mage's home Land can hope to combat him.
Twelve-year-old Leif is the only one who answers the call, but he doesn't know what he's signed up for: the Mage holds a secret that could spell his death...
A Sorcerous Spell
The Mage is weakened, but still has some dark magic, as well as armies of goblins. If Leif is stop him for good, he must find the Five Shards of Power.
The first stop is the Land of the Giants, whose people have lost the power of speech. One of the giants, Mungus, manages to overcome his disability and point Leif in the direction of the Shard. The only problem is, it's being guarded by a fire-breathing dragon...
...and the dragon is not the worst thing Leif must face as he and his friends travel the Five True Lands on their quest. There are forces at play more ominous than the Mage; they are pulling Leif down a darkened path.
A Monstrous Myth
Before Leif can get the final Shard and stop the Mage, he must make a choice that will cost one of his friends their life.
As he struggles with this decision, Leif realizes that stopping the Mage could come at a much greater cost. It could mean the end of the Five True Lands.
It's only after Leif uncovers a centuries-old secret that he finally comes face-to-face with the true power that has been behind everything since the Sundering of the Prism of Power.