Game AI Uncovered Focus Game AI Uncovered Focus

Game AI Uncovered Focus

Decision-Making

    • 62,99 €
    • 62,99 €

Description de l’éditeur

Paul Roberts’ Game AI Uncovered Focus: Decision‑Making brings together twenty chapters from the first five volumes of the Game AI Uncovered series into a handy single volume that focuses on the many different aspects of decision‑making in game development.

The techniques covered in these pages include the underlying development of a wide array of published titles, including Ara: History Untold, The Survivalists, Firefall, Zombie Army 4: Dead War, Evil Genius 2: World Domination, Sniper Elite 5, Psychonauts 2, The Escapists 2, and Watch Dogs: Legion. Contained within these pages are overviews and insights covering a host of different decision‑making techniques, including different approaches to planning, reactionary systems, evolutions of traditional behaviour trees, infinite‑axis utility systems, automated testing, situational awareness, tactical positioning, and traffic navigation. Beginners to the area of game AI, along with professional developers, will find a wealth of knowledge that will not only help in the development of their own games but also spark ideas for new approaches.

This anthology includes chapters written by Eric Alzheimer, Dr Allan Bruce, William Smith Chambers, Michele Condò, Steven Dalton, Matt Eland, Michele Ermacora, Dr Dominik Gotojuch, Tobias Karlsson, Jonathan Keslake, Eric S. Le Saux, Dr Nic Melder, Dr Bram Ridder, Paul Roberts, David Rogers, Mateo Saldivar, Andrea Schiel, Rebecca Vessal, Braeden Warnick, and David Wooldridge.

GENRE
Informatique et Internet
SORTIE
2026
27 octobre
LANGUE
EN
Anglais
LONGUEUR
226
Pages
ÉDITIONS
CRC Press
TAILLE
8,4
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