Games, Puzzles, and Computation Games, Puzzles, and Computation
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Description de l’éditeur

The authors show that there are underlying mathematical reasons for why games and puzzles are challenging (and perhaps why they are so much fun). They also show that games and puzzles can serve as powerful models of computation-quite different from the usual models of automata and circuits-offering a new way of thinking about computation. The appen

GENRE
Science et nature
SORTIE
2009
30 juin
LANGUE
EN
Anglais
LONGUEUR
250
Pages
ÉDITIONS
CRC Press
TAILLE
11
Mo
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