Getting Started with General and Scanline Materials in 3ds Max 2017 Getting Started with General and Scanline Materials in 3ds Max 2017

Getting Started with General and Scanline Materials in 3ds Max 2017

Description de l’éditeur

Why this Book?
The Getting Started with General and Scanline Materials in 3ds Max 2017, 2nd Edition textbook offers a hands-on exercises based strategy for all those digital artists who have just started working on the 3ds Max [no experience needed] and interested in learning texturing in 3ds Max.
 
This brilliant guide takes you step-by-step through the whole process of texturing with General and Scanline materials/maps in 3ds Max. From the very first pages, the users of the book will learn how to effectively use General and Scanline materials/maps in 3ds Max.

What are the main features of the book?
•    The book is written using 3ds Max 2017 in an easy to understand language.
•    General and Scanline materials/maps explained.
•    20 Hands-on exercises and practical tests to hone your skills.
•    Detailed coverage of tools and features.
•    Additional tips, guidance, and advice is provided.
•    Important terms are in bold face so that you never miss them.
•    Support for the technical aspect of the book.
•    3ds Max files and textures used are available for download from the accompanying website.

more info: http://www.risingpolygon.co/search/label/Free%20eBooks

GENRE
Informatique et Internet
SORTIE
2017
22 octobre
LANGUE
EN
Anglais
LONGUEUR
86
Pages
ÉDITIONS
ROC
DÉTAILS DU FOURNISSEUR
Draft2Digital, LLC
TAILLE
13,9
Mo
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