Motion in Games Motion in Games

Motion in Games

Arjan Egges et autres
    • 59,99 €
    • 59,99 €

Description de l’éditeur

This book constitutes the thoroughly refereed post-workshop proceedings of the First International Workshop on Motion in Games, held in Utrecht, The Netherlands, during June 14-17, 2008, in collaboration with the NLGD Festival of Games.

The 24 revised papers presented during the workshop cover topics on crowd simulation; virtual humans; motion synthesis; interfaces; navigation and steering; and facial and behavioral animation.

GENRE
Informatique et Internet
SORTIE
2008
7 novembre
LANGUE
EN
Anglais
LONGUEUR
266
Pages
ÉDITIONS
Springer Berlin Heidelberg
DÉTAILS DU FOURNISSEUR
Springer Science & Business Media LLC
TAILLE
7,1
Mo
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2012
Virtual Realities Virtual Realities
2015
Entertainment Computing – ICEC 2007 Entertainment Computing – ICEC 2007
2007
Grouping Genetic Algorithms Grouping Genetic Algorithms
2011
Context Aware Human-Robot and Human-Agent Interaction Context Aware Human-Robot and Human-Agent Interaction
2015
Transactions on Computational Science XII Transactions on Computational Science XII
2011
Learning C# by Programming Games Learning C# by Programming Games
2013
Swift Game Programming for Absolute Beginners Swift Game Programming for Absolute Beginners
2015
Building JavaScript Games Building JavaScript Games
2014
Motion in Games Motion in Games
2009