OpenGL 4 Shading Language Cookbook - Second Edition OpenGL 4 Shading Language Cookbook - Second Edition

OpenGL 4 Shading Language Cookbook - Second Edition

    • 34,99 €
    • 34,99 €

Description de l’éditeur

OpenGL Shading Language 4 Cookbook is a hands-on guide that gets straight to the point – actually creating graphics, instead of just theoretical learning. Each recipe is specifically tailored to satisfy your appetite for producing real-time 3-D graphics using the latest GLSL specification.This book is for OpenGL programmers looking to use the modern features of GLSL 4 to create real-time, three-dimensional graphics. Familiarity with OpenGL programming, along with the typical 3D coordinate systems, projections, and transformations is assumed. It can also be useful for experienced GLSL programmers who are looking to implement the techniques that are presented here.

GENRE
Informatique et Internet
SORTIE
2013
24 décembre
LANGUE
EN
Anglais
LONGUEUR
394
Pages
ÉDITIONS
Packt Publishing
TAILLE
9,6
Mo

Plus de livres par David Wolff

OpenGL 4.0 Shading Language Cookbook OpenGL 4.0 Shading Language Cookbook
2011
OpenGL 4.0 Shading Language Cookbook OpenGL 4.0 Shading Language Cookbook
2011
OpenGL 4 Shading Language Cookbook OpenGL 4 Shading Language Cookbook
2013
OpenGL 4 Shading Language Cookbook OpenGL 4 Shading Language Cookbook
2018
Rediscovering Russia in Asia Rediscovering Russia in Asia
2015