Physics
Investigate the Forces of Nature
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- 13,99 €
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- 13,99 €
Description de l’éditeur
Have you ever noticed that the physical world works in certain ways? Skateboarders use force and motion to perform tricks. If you jump up as high as you can, you'll quickly fall back to the ground. Baseball players use gravity to bring the ball back down when they throw it. When you flip a switch, electricity powers your toaster. Rock bands use electricity to put on a show. The fascinating science of physics helps you understand why forces, motion, gravity, electricity, light, and sound work in predictable ways.
Combining inquiry-based activities with physics topics, Physics: Investigate the Forces of Nature features graphic novel illustrations, fascinating sidebars, youtube links, and a glossary of important vocabulary to illuminate the complex world of physics and bring it to life. Projects include designing a skateboard park that maps the forces at work on the skateboarder and the skateboard, and creating a stage design for a rock band that places electric current where it is needed. Additional materials include a timeline, a list of current reference works, and Internet resources.
This title meets Common Core State Standards for literacy in science and technology; Guided Reading Levels and Lexile measurements indicate grade level and text complexity.
PUBLISHERS WEEKLY
Part of the Inquire and Investigate series, this interactive introduction to physics aims to give readers a working understanding of such topics as motion, electricity, and magnetism, presented through comics-style panels, allusions, and experiments. A skateboarder practicing tricks embodies principles like force and friction. For Newton's laws of motion, Gardner uses a theoretical train wreck as a way to discuss inertia and momentum (cartoon figures set up their own accident scenario with toy cars, and readers are invited to create their own car-wreck scenes). Physics computations are kept to a minimum, with the focus instead on providing a general familiarity with overarching ideas and sparking interest through hands-on methods. Ages 12 15.