(Re)Searching the Digital Bauhaus (Re)Searching the Digital Bauhaus
Human-Computer Interaction Series

(Re)Searching the Digital Bauhaus

Thomas Binder et autres
    • 134,99 €
    • 134,99 €

Description de l’éditeur

Where does interaction design come from? What foundations are relevant today? In this book, internationally renowned scholars and designers explore how the avant-garde ambitions of the 1920-30s Bauhaus to re-align new technology with emerging social needs combines with a more contemporary sensitivity to participation and the social creativity inherent in the modern digital design materials.

"These creators of the Digital Bauhaus pose here the key questions for our profession and our society and they offer thought-provoking avenues for each reader to follow."
Terry Winograd, editor of "Bringing Design to Software"

"The papers together explore the possibilities for creating an 'aesthetic-technical production orientation' that recontextualizes technology as skilled practice, as always political, and as best created through sustained engagements among people, and between people and things."
Lucy Suchman, author of "Plans and Situated Action"

GENRE
Informatique et Internet
SORTIE
2008
8 octobre
LANGUE
EN
Anglais
LONGUEUR
380
Pages
ÉDITIONS
Springer London
DÉTAILS DU FOURNISSEUR
Springer Science & Business Media LLC
TAILLE
4,5
Mo
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Evaluating User Experience in Games Evaluating User Experience in Games
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Universal Design in Video Games Universal Design in Video Games
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The Technology Acceptance Model The Technology Acceptance Model
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Torn Many Ways Torn Many Ways
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A Psychology of User Experience A Psychology of User Experience
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