- 8,99 €
Description de l’éditeur
Adventure awaits in the Five Kingdoms—come and claim it in this start to a new series from the #1 New York Times bestselling author of the Fablehaven and Beyonders series.
Cole Randolph was just trying to have a fun time with his friends on Halloween (and maybe get to know Jenna Hunt a little better). But when a spooky haunted house turns out to be a portal to something much creepier, Cole finds himself on an adventure on a whole different level.
After Cole sees his friends whisked away to some mysterious place underneath the haunted house, he dives in after them—and ends up in The Outskirts. The Outskirts are made up of five kingdoms that lie between wakefulness and dreaming, reality and imagination, life and death. It’s an in-between place. Some people are born there. Some find their way there from our world, or from other worlds.
And once you come to the Outskirts, it’s very hard to leave.
With the magic of the Outskirts starting to unravel, it’s up to Cole and an unusual girl named Mira to rescue his friends, set things right in the Outskirts, and hopefully find his way back home…before his existence is forgotten.
Mull (the Beyonders books) opens the Five Kingdoms series with this fanciful, action-packed adventure in which a sixth-grader is stranded in a strange world where magic is real and dreams have power. After Cole and his friends are lured into a haunted house on Halloween, they are viciously kidnapped by slavers and transported to the mysterious "in-between place" known as the Outskirts. Cole is soon separated from the other kidnapped children and sentenced to work with a band of misfits who salvage treasures from bizarre flying castles. As Cole tries to find a way to escape and rescue his friends, he makes new allies and is drawn into a desperate gamble to defeat a rampaging construct made of rogue magic. Armed with amazing treasures and thrown into battle against terrifying odds, Cole must learn to become a hero. Although Mull packs quite a bit into this initial installment, he skillfully mixes the capricious logic of dreams with high stakes and constant danger. The intriguing premise, strong world-building, and numerous twists make this a real page-turner. Ages 8 12.