The Cardboard Kingdom
(A Graphic Novel)
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- 7,99 €
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- 7,99 €
Description de l’éditeur
Perfect for fans of Raina Telgemeier, Awkward, and All's Faire in Middle School, this graphic novel follows a neighborhood of kids who transform ordinary cardboard into fantastical homemade costumes as they explore conflicts with friends, family, and their own identity.
"A breath of fresh air, this tender and dynamic collection is a must-have." --Kirkus, Starred
Welcome to a neighborhood of kids who transform ordinary boxes into colorful costumes, and their ordinary block into cardboard kingdom. This is the summer when sixteen kids encounter knights and rogues, robots and monsters--and their own inner demons--on one last quest before school starts again.
In the Cardboard Kingdom, you can be anything you want to be--imagine that!
The Cardboard Kingdom was created, organized, and drawn by Chad Sell with writing from ten other authors: Jay Fuller, David DeMeo, Katie Schenkel, Kris Moore, Molly Muldoon, Vid Alliger, Manuel Betancourt, Michael Cole, Cloud Jacobs, and Barbara Perez Marquez. The Cardboard Kingdom affirms the power of imagination and play during the most important years of adolescent identity-searching and emotional growth.
NAMED ONE OF THE BEST BOOKS OF THE YEAR BY KIRKUS REVIEWS * THE NEW YORK PUBLIC LIBRARY * SCHOOL LIBRARY JOURNAL * A TEXAS BLUEBONNET 2019-20 MASTER LIST SELECTION
"There's room for everyone inside The Cardboard Kingdom, where friendship and imagination reign supreme." --Ingrid Law, New York Times bestselling author of Savvy
"A timely and colorful graphic novel debut that, like its many offbeat but on-point characters, marches to the beat of its own cardboard drum." --Tim Federle, award-winning author of Better Nate Than Ever
PUBLISHERS WEEKLY
In his first title for young people, cartoonist Sell offers a story that unfolds in a neighborhood where children make elaborate cardboard costumes that let them try on new personas and powers. Vijay, his older sister Shikha, and their neighbor Sophie experiment first with masks that feature fangs and horns, and their adventures draw in diverse new kids, and issues of gender, class, and culture take center stage. Jack wants to be an evil sorceress; his mother doesn't mind the gown, but rejects the cruelty. Amanda's Spanish-speaking father doesn't want her wearing a mustache ("What would they say back home?"). While the proto-capitalist Alice seems unnecessarily ruthless ("I will get my customers back... and I will crush you"), other characters are drawn with tenderness, including Miguel and Nate, who must balance traditional messages about masculinity with the attraction they feel for each other. Blocky panel artwork adds impact by flipping back and forth between what the kids envision (big monsters, epic battles) and what's actually happening (cardboard creations buckling under the onslaught of garden hoses). Imagination, these kids prove, can erase what seem like unbridgeable differences. Ages 9 12.