Transactions on Edutainment XVI Transactions on Edutainment XVI

Transactions on Edutainment XVI

Zhigeng Pan et autres
    • 42,99 €
    • 42,99 €

Description de l’éditeur

This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design. 
The 27 papers presented in this issue were organized in topical sections named: e-learning and on-line apps; image and graphics; VR/AR; CV and AI; and animation and miscellaneous. 

GENRE
Informatique et Internet
SORTIE
2020
11 avril
LANGUE
EN
Anglais
LONGUEUR
301
Pages
ÉDITIONS
Springer Berlin Heidelberg
DÉTAILS DU FOURNISSEUR
Springer Science & Business Media LLC
TAILLE
90,9
Mo
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2024
Entertainment Computing – ICEC 2020 Entertainment Computing – ICEC 2020
2021
E-Learning and Games E-Learning and Games
2019
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2017