David Rowe’s Art of Knightmare
-
- £9.99
-
- £9.99
Publisher Description
'David Rowe's Art of Knightmare' is a visual record of the process of constructing the programme that became a landmark in the development of chromakey television production techniques. The award winning show ran on CITV between 1987 and 1994 and has maintained a cult following ever since. This book forms an archive of all the surviving briefs, anecdotes, faxes, grids, sketches, drawings and paintings that went into creating the magical fantasy that was Knightmare. There is a foreword from the show's creator and producer, Tim Child and a message from Hugo Myatt (Treguard) who fronted the show.
Customer Reviews
A fan's must have!
An absolutely fascinating and insightful look into just how much work went on behind the scenes to produce the show. It also shows just how talented David Rowe is and how much the fans of the show need to be grateful to David for his work as it gave the whole 'real' look the dungeon had which, at the time, we all took for granted. Definitely a must read!
A dream for Knightmare fans
1987 saw the debut of Tim Child's innovative Children's ITV show Knightmare. A dungeoneer enters an interactive dungeon (powered by blue screen chroma key technology) to solve riddles, puzzles, dilemmas and ultimately retrieve a quest object. But did you ever wonder who was the genius behind the amazing artwork that created the dungeon dimensions?
David Rowe is the talent who drew, traced, painted and even paintbrushed all of these amazing rooms used. In David Rowe's Art of Knightmare, David describes how it's not just the artwork that mattered, but the many technological aspects which mattered. If it wasn't drawn correctly, many of the other elements wouldn't fit in. It features the many notes Tim Child gave for specifications and many fax copies that were sent to and from Broadsword TV. It's an absolute MUST READ for any Knightmare fan and anyone fascinated in the technology of using chroma key in television.
Face the dungeon door, and go boldly onward!
For Fans of Knightmare, this book is a fascinating picture into the scenes behind one of their favourite shows. But what is there if you aren't a fan?
Well, Knightmare was a ground breaking show in creating virtual realities in a time before smartphones, or even the Internet as we know it. A time when art had to be drawn and copied to a computer. Before photoshop or digital image editing. Hard to imagine for a lot of people.
David Rowe's book captures the hard work and creative talent that was needed to create virtual reality in a time before the idea of a computer generated world existed in the public consciousness. If you're a fan of Knightmare, it's essential. If you're into computing, it's a look back at what we had to work with. If you're into television, it's a chronicle of a bold new world that inspired many other shows.
5 out of 5. Essential reading.