Draw of Kings
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- £4.99
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- £4.99
Publisher Description
Dark Forces Have Gathered and the Final Battle for Illustra Has Begun
Their journey to Merakh should have made Errol and his companions heroes of the realm. Instead, they've been branded enemies of the kingdom.
In the wake of the king's death, Duke Weir is ruling the country--and he intends to marry Adora to bring an heir from the royal line. With Errol and the others imprisoned and the identity of the rightful heir to the throne still hidden in secrecy, Illustra is on the verge of civil war--and threatened by hostile forces gathering on every side.
A dangerous mission to free Errol is attempted, but the dangers facing the kingdom mount with every passing moment. The barrier has fallen, ferrals are swarming toward the land, and their enemies draw ever closer. Will the discovery of the true heir turn back the tide of Illustra's destruction?
Praise for The Staff and the Sword series
"This fast-paced fantasy debut set in a medieval world is a winner. Both main and secondary characters are fully drawn and endearing...Fans of epic Christian fantasies will enjoy discovering a new voice."
Library Journal (starred review) on A Cast of Stones
"The adrenaline level remains high..."
Publishers Weekly on The Hero's Lot
"The Hero's Lot is a spellbinding, edge-of-your-seat thrill ride that will leave you breathless and reeling from the truly masterful and immensely pleasurable writing of Patrick W. Carr."
Radiant Lit
PUBLISHERS WEEKLY
The Staff and the Sword trilogy (A Cast of Stones, The Hero's Lot) comes to a close as Errol and his fellow adventurers return from their bloody excursion to Merakh, grieving their losses and weighed down by a prophecy of the lots: either Errol or his companion Liam will die in the struggle to come. Immediately, the entire party is taken into the custody of Duke Weir's men, the duke having usurped the regency of the kingdom of Illustra from Errol's friend Princess Adora. Violence has always been a defining feature of the series, but the gritty realism of the first book becomes implausible sadism here. Duke Weir and his vicious daughter, Sevra, go beyond the political, religious, and military machinations that set Errol's quest in motion, descending into paranoid mania and demonic possession. It's a whiz-bang method of eliminating the gray areas of reality and heightening the black-and-white absoluteness of the conflict, but at a significant loss to the accomplishment of the tale.