iOS Game Programming With Xcode and Cocos2d iOS Game Programming With Xcode and Cocos2d

iOS Game Programming With Xcode and Cocos2d

    • 5.0 • 5 Ratings
    • £14.99
    • £14.99

Publisher Description

Professional instructor, Justin Dike teaches iOS game programming with Xcode and Cocos2d v2. Learn with HD images, interactive galleries, video examples, and color coded examples. Anyone learning Cocos2d or Xcode, beginner or otherwise, will benefit from this comprehensive book. 


Topics specific to game programming include: collision detection, platform  collisions, virtual joysticks, accelerometer, 3D effects, animation,  particles, menus, sound FX, singleton classes, game engines, points, health meters, leveling up, and much more!

  • GENRE
    Computing & Internet
    RELEASED
    2012
    13 November
    LANGUAGE
    EN
    English
    LENGTH
    467
    Pages
    PUBLISHER
    Justin Dike
    SIZE
    209.1
    MB

    Customer Reviews

    Lindon h ,

    amazing book

    this book is one of the best I have downloaded, if you only buy one book get this one.

    Indy2005 ,

    Excellent book...the missing piece

    This is a great book for learning cocos2d. I have read a lot of books and there is always something missing, be it touch detection or saving user state. It's all in here, in a great format including videos...which breaks up the learning well. Well done...would be good to add some chapters on 3rd party tools such as LevelHelper.

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