Ocean The History Ocean The History

Ocean The History

The Story of Ocean Games

    • 4.8 • 8 Ratings
    • £3.99
    • £3.99

Publisher Description

Remember Double Dragon on the Commodore 64? How about Robocop and Terminator 2 on the Commodore Amiga or Jurassic Park on the Super Nintendo?

‘Ocean The History’ tells the story of Ocean Software - the incredible company behind these classic games and many more; exploring the company's origins, its employees, their games, their music and the iconic artwork that placed the company at the forefront of the games industry for over a decade.

FEATURES
264 pages of interviews and anecdotes from the people who built the company and created the games.
Additional writing from Roger Kean - Owner of Newsfield Publications and editor of classic 80s games magazines ZZAP!64 and Crash.
Illustrated by world famous games artist Oliver Frey.
Behind the scenes photos, concept graphics and never before seen memorabilia.
Game concept artwork and sprite design.

BONUS CONTENT
All new exclusive content features in-game videos, music, audio, full screen images and vintage TV commercials.

Take a journey back in time and discover the genesis of one of the most influential software houses of the 80's and 90’s!

  • GENRE
    Arts & Entertainment
    RELEASED
    2014
    8 July
    LANGUAGE
    EN
    English
    LENGTH
    265
    Pages
    PUBLISHER
    Fizzy Pop Digital
    SIZE
    345.7
    MB

    Customer Reviews

    Primal Scientist ,

    Just a great read

    This is well written and really takes you back.
    Especially those that owned a ZX Spectrum, Commodore 64 and Amstrad back in the day.
    If you like your Retro Gaming, you will love this.

    Sam6666ttttttt ,

    Get this!

    A great companion to the book. Nicely brought to life on the iPad

    Daffy_The_Bunny ,

    Fantastic insight...

    OCEAN is responsible for some of my favourite childhood memories: Robocop, Batman The Movie, Rambo First Blood Part II, The Addams Family, Daley Thompson's Decathlon, Operation Wolf, Wizball, (to name but a few). So to learn about the people that made these games and the conditions under which they were made is fascinating to me. I don't read a lot of books (I'm more a music and movies person) but I just had to read this one cover-to-cover. I don't know how interesting it would be to someone that didn't play games on the C64, Spectrum, Amstrad, Atari ST or Amiga...but if you did, then I think this will be worth your time!

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