Real-Time Shader Programming Other Books in This Series
The Art and Science of Digital Compositing
2008
Advanced Graphics Programming Using OpenGL
2005
Digital Video and HD
2012
Learning Processing
2015
Complete Maya Programming (Enhanced Edition)
2003
Non-Photorealistic Computer Graphics
2002
Complete Maya Programming: Volume II
2005
MEL Scripting for Maya Animators (Enhanced Edition)
2005
Geometric Algebra for Computer Science (Revised Edition)
2009
Geometric Tools for Computer Graphics
2002
Programming with Quartz
2010
An Introduction to NURBS (Enhanced Edition)
2000
Understanding Virtual Reality
2018
Visual Computing for Medicine
2013
Visualization in Medicine (Enhanced Edition)
2007