The Aesthetics of Videogame Sound

Issues and Concepts When Creating Interactive Entertainment

    • 5.0 • 5 Ratings

Publisher Description

Despite the continuing success of the videogame industry academic writing on the medium is still in its infancy, especially regarding videogame sound. This book seeks to highlight some of the different aesthetic qualities of videogame sound, exploring how the technical limitations of the past have helped to shape a ‘videogame style’, and the medium’s use of sound as narrative, setting and information. How these aesthetic approaches work in videogame sound is important in understanding how they create immersion and offer a unique and rewarding gameplay experience.

GENRE
Arts & Entertainment
RELEASED
2012
6 March
LANGUAGE
EN
English
LENGTH
72
Pages
PUBLISHER
William Robinson
SIZE
834.5
MB

More Books by William Robinson

2011
2011
2011
2013
2012
2011

Customers Also Bought

2012
2012
2014
2018
2012
2014