Bob Slicker and his navigation officer, Florence McConnachie, are blamed for the open-ended jump that dropped their battle fleet into deepest, uncharted space.
They attempt to make amends and the two are pushed into an unlikely alliance. Can they find a way home to the Sphere of Influence? Nobody ever managed it before, so they couldn’t make things any worse.
Or could they?
From villain to hero, the Sphere of Influence adventure continues.