Fusion of Smart, Multimedia and Computer Gaming Technologies Fusion of Smart, Multimedia and Computer Gaming Technologies
Intelligent Systems Reference Library

Fusion of Smart, Multimedia and Computer Gaming Technologies

Research, Systems and Perspectives

Dharmendra Sharma and Others
    • 87,99 €
    • 87,99 €

Publisher Description

This monograph book is focused on the recent advances in smart, multimedia and computer gaming technologies. The Contributions include:

·         Smart Gamification and Smart Serious Games.

·         Fusion of secure IPsec-based Virtual Private Network, mobile computing and rich multimedia technology.

·         Teaching and Promoting Smart Internet of Things Solutions Using the Serious-game Approach.

·         Evaluation of Student Knowledge using an e-Learning Framework.

·         The iTEC Eduteka.

·         3D Virtual Worlds as a Fusion of Immersing, Visualizing, Recording, and Replaying Technologies.

·         Fusion of multimedia and mobile technology in audioguides for Museums and Exhibitions: from Bluetooth Push to Web Pull.

The book is directed to researchers, students and software developers working in the areas of education and information technologies.

GENRE
Computing & Internet
RELEASED
2015
11 February
LANGUAGE
EN
English
LENGTH
216
Pages
PUBLISHER
Springer International Publishing
SIZE
5.7
MB

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