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Behold, the city of Laburnum, where all the gods are dead.
The all-seeing Academy has outlawed faith and superstition. Those caught whispering about unreasonable things quickly disappear.
But in this cruel city dripping with lies and conspiracy, an aristocrat and a slum boy are about to have their fates wound together by a mysterious cat. They will soon discover the dark underworld behind their city's curtain — and that evil has more than one face.
Pure Dickensian Voodoo.
Widdershins is a dystopian thrill-ride of top hats, politics, misfits and blood magic, from a striking new voice in fantasy.
In the alt-Victorian city of Laburnum, illogical thought, like alchemy, is forbidden, stamped out by the Academy. But the Academy and the ritzy north side of Laburnum are a world away for Niclas, an orphan of around 15 from the south side, "where people who had fallen off the rungs of society found a notch to exist in." When Niclas is tasked to prove himself to Mr. K., the slumlord Bowler Gang boss, Niclas's naivete indicates trouble. Caught filching, Niclas is taken to the Guard's Tower; there, a talking black cat named Balthazar rescues him. Now in Balthazar's debt, Niclas joins Balthazar on a journey through the darker side of Laburnum. Along the way, he tangles with Laburnum's stubborn princess, Cassandra who has very personal reasons to seek out illogical thought as well as the Witchhunter, on the trail of those practicing black magic. Extensive cockney dialogue, adult humor, and a blend of overly emulative voices may dissuade readers, but Alexander's debut conjures a vivid world, from the evocative halls of his world's palace to the wretchedness of the south side. An abrupt cliffhanger concludes this creative, if frequently uneven, Gaslamp fantasy series opener. Ages 14 up. (Self-published)\n