Saints Row IV - Official Companion Guide Saints Row IV - Official Companion Guide

Saints Row IV - Official Companion Guide

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    • USD 9.99

Descripción editorial

Saints Row IV is a 2013 action-adventure game developed by Volition and published by Deep Silver. It is the sequel to 2011's Saints Row: The Third and the fourth installment in the Saints Row series. The game was released in August 2013 for Microsoft Windows, PlayStation 3, and Xbox 360, and was later ported to PlayStation 4, Xbox One, and Linux in 2015. A Nintendo Switch port was released on March 27, 2020.

The game's open world nature allows players to freely explore a simulation of the fictional city of Steelport while completing main and side missions at their leisure. It also incorporates science fiction elements, and continues the series' reputation for over-the-top parody. The single-player story follows the same player-created character from the previous games, who becomes elected President of the United States after thwarting a terrorist threat. Five years into their governance, they find themselves trapped in the Steelport simulation along with members of their gang, the 3rd Street Saints, after an alien empire known as the Zin attack the Earth and capture them. With help from some Saints who managed to escape and hacked the simulation to give them superpowers, the player attempts to rescue their captured friends, escape the simulation, and defeat the Zin.

Saints Row IV was Volition's first after its sale to Koch Media in early 2013. The supernatural and superpower concept for the game started in Enter the Dominatrix, a cancelled expansion planned for Saints Row: The Third, which the team expanded into Saints Row IV. Volition later released a "director's cut" of Enter the Dominatrix as downloadable content for Saints Row IV alongside How the Saints Saved Christmas, various weapons, costumes, and vehicle packs, and a standalone expansion, Saints Row: Gat out of Hell (which serves as the epilogue to the story). Saints Row IV received several limited and summative edition releases, and was briefly banned in Australia. Critics gave the game generally positive reviews, praising its humor and character customization options, but criticizing its lack of challenge. It also performed very well financially, selling over one million copies in its first week. A sequel is supposedly in development.[1]

GÉNERO
Arte y espectáculo
PUBLICADO
2021
10 de marzo
IDIOMA
EN
Inglés
EXTENSIÓN
312
Páginas
EDITORIAL
2KK World Game
VENTAS
FANDOM STUDIO
TAMAÑO
3.7
MB

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