Coding with Godot: Book 2 - Space War Arcade Coding with Godot: Book 2 - Space War Arcade
Book 2 - Coding with Godot

Coding with Godot: Book 2 - Space War Arcade

    • USD 5.99
    • USD 5.99

Publisher Description

Developing an arcade game can be an exciting and rewarding experience, especially when using a powerful and flexible game engine like Godot 4.3. By taking a modular approach, we can build our game in a structured and organised way, making it easier to manage and update. This guide will help you understand why we start by building custom nodes, how we combine these nodes to form scenes, and how we use GDScript to bring our game to life.

GENRE
Computing & Internet
RELEASED
2025
15 January
LANGUAGE
EN
English
LENGTH
215
Pages
PUBLISHER
Scruffy Books
SELLER
Mr Craig Kerwin
SIZE
64.7
MB
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