Game-based Learning Across the Disciplines Game-based Learning Across the Disciplines
Advances in Game-Based Learning

Game-based Learning Across the Disciplines

    • USD 109.99
    • USD 109.99

Descripción editorial

The volume focuses on epistemological, theoretical and empirical issues of game-based learning in various disciplines. It encompasses questions of game design as well as instructional integration and organizational implementation of game-based learning across various disciplines and includes contributions from different levels of the formal educational system (i.e., primary, secondary and tertiary education) as well as contributions reporting the use of game-based learning in informal learning settings. The volume addresses scholars, practitioners and students who are interested in how games and game-based learning can be designed, implemented and evaluated in a cross-, inter- and transdisciplinary perspective.

GÉNERO
Técnicos y profesionales
PUBLICADO
2021
2 de agosto
IDIOMA
EN
Inglés
EXTENSIÓN
439
Páginas
EDITORIAL
Springer International Publishing
VENDEDOR
Springer Nature B.V.
TAMAÑO
31.3
MB
Smart Pedagogy of Game-based Learning Smart Pedagogy of Game-based Learning
2021
Games and Simulations in Teacher Education Games and Simulations in Teacher Education
2020
Game-Based Assessment Revisited Game-Based Assessment Revisited
2019
Interdisciplinary Design of Game-based Learning Platforms Interdisciplinary Design of Game-based Learning Platforms
2018
Gamification in Learning and Education Gamification in Learning and Education
2017
Learning Games Learning Games
2017