Using Digital Games as Assessment and Instruction Tools Using Digital Games as Assessment and Instruction Tools
Classroom Strategies

Using Digital Games as Assessment and Instruction Tools

    • USD 25.99
    • USD 25.99

Descripción editorial

Combine hard work and deep fun in classrooms with digital game–based learning. Students of the always-on generation gain information through different tools and learn differently than generations before them. Discover how to incorporate digital games and use them to craft engaging, academically applicable classroom activities that address content standards and revitalize learning for both teachers and students.

GÉNERO
Técnicos y profesionales
PUBLICADO
2015
11 de mayo
IDIOMA
EN
Inglés
EXTENSIÓN
256
Páginas
EDITORIAL
Solution Tree Press
VENDEDOR
Ingram DV LLC
TAMAÑO
1.2
MB
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