Building XNA 2.0 Games Building XNA 2.0 Games

Building XNA 2.0 Games

A Practical Guide for Independent Game Development

    • €27.99
    • €27.99

Publisher Description

Building XNA 2.0 Games: A Practical Guide for Independent Game Development is written by James Silva, who recently won the prestigious Microsoft Dream Build Play game competition with his award–winning game, The Dishwasher: Dead Samurai.

Building XNA 2.0 Games: A Practical Guide for Independent Game Development is an in–depth and exclusive look into the entire XNA game development process and includes the creation of a software game masterpiece. James Silva guides you through the process he took to build his award–winning title, from concept to reality. He reveals tips and techniques for creating a polished, high–quality game with very few resources, while bridging the gap between coding and art.

This title shows software developers the following:

The creation of a polished game from start to finish
Design philosophies
Next–gen 2D graphics, including shaders
Techniques for fast, fluid game play
XACT Audio and XInput
Eye–catching particle effects for visual stimulation


The book is packed full of code, pictures, and valuable insights into XNA game development.

GENRE
Computing & Internet
RELEASED
2008
21 October
LANGUAGE
EN
English
LENGTH
450
Pages
PUBLISHER
Apress
PROVIDER INFO
Springer Science & Business Media LLC
SIZE
5.9
MB
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