Describing and Studying Domain-Specific Serious Games Describing and Studying Domain-Specific Serious Games
Advances in Game-Based Learning

Describing and Studying Domain-Specific Serious Games

Joke Torbeyns and Others
    • €42.99
    • €42.99

Publisher Description

This book describes research outcomes on domain-specific serious games. The first part of the book focuses on the design and major characteristics of actual (mainly math-related) serious games. The second part of the book presents recent empirical studies on these games, exploring topics such as the effectiveness of serious games for learning and increasing motivation and  the influence of learners’ domain-specific and game competencies. The integration of serious games into the curriculum and subsequent performance and motivation outcomes are also presented.

GENRE
Professional & Technical
RELEASED
2015
14 September
LANGUAGE
EN
English
LENGTH
270
Pages
PUBLISHER
Springer International Publishing
PROVIDER INFO
Springer Science & Business Media LLC
SIZE
5.6
MB
Adaptive Instructional Systems Adaptive Instructional Systems
2019
Building Expertise Building Expertise
2008
What Works in Distance Learning What Works in Distance Learning
2005
Physics Community & Cooperation: Selected Contributions from the GIREP-EPEC & PHEC 2009-International Conference Physics Community & Cooperation: Selected Contributions from the GIREP-EPEC & PHEC 2009-International Conference
2011
Key Ideas in Teaching Mathematics: Research-based guidance for ages 9-19 Key Ideas in Teaching Mathematics: Research-based guidance for ages 9-19
2013
Conditions for Effective Use of Interactive On-Line Learning Objects: The Case of a Fractions Computer-Based Learning Sequence (Report) Conditions for Effective Use of Interactive On-Line Learning Objects: The Case of a Fractions Computer-Based Learning Sequence (Report)
2009
Smart Pedagogy of Game-based Learning Smart Pedagogy of Game-based Learning
2021
Game-based Learning Across the Disciplines Game-based Learning Across the Disciplines
2021
Games and Simulations in Teacher Education Games and Simulations in Teacher Education
2020
Game-Based Assessment Revisited Game-Based Assessment Revisited
2019
Interdisciplinary Design of Game-based Learning Platforms Interdisciplinary Design of Game-based Learning Platforms
2018
Gamification in Learning and Education Gamification in Learning and Education
2017