iOS Game Programming With Xcode and Cocos2d iOS Game Programming With Xcode and Cocos2d

iOS Game Programming With Xcode and Cocos2d

    • €17.99
    • €17.99

Publisher Description

Professional instructor, Justin Dike teaches iOS game programming with Xcode and Cocos2d v2. Learn with HD images, interactive galleries, video examples, and color coded examples. Anyone learning Cocos2d or Xcode, beginner or otherwise, will benefit from this comprehensive book. 


Topics specific to game programming include: collision detection, platform  collisions, virtual joysticks, accelerometer, 3D effects, animation,  particles, menus, sound FX, singleton classes, game engines, points, health meters, leveling up, and much more!

  • GENRE
    Computing & Internet
    RELEASED
    2012
    13 November
    LANGUAGE
    EN
    English
    LENGTH
    467
    Pages
    PUBLISHER
    Justin Dike
    SIZE
    209.1
    MB

    More Books by Justin Dike

    How to Draw Giant Robots With Adobe Flash How to Draw Giant Robots With Adobe Flash
    2013
    How to Fake Great Animation How to Fake Great Animation
    2013
    Story Tellers iOS Starter Kit Setup Guide Story Tellers iOS Starter Kit Setup Guide
    2013
    Fantastic Worlds Role Playing Games iOS Starter Kit: Setup Guide Fantastic Worlds Role Playing Games iOS Starter Kit: Setup Guide
    2014
    iOS Game Programming with Xcode and Cocos2d iOS Game Programming with Xcode and Cocos2d
    2012
    iOS Game Programming with Xcode and Cocos2d iOS Game Programming with Xcode and Cocos2d
    2013