User-Centered Interaction Design Patterns for Interactive Digital Television Applications User-Centered Interaction Design Patterns for Interactive Digital Television Applications
Human-Computer Interaction Series

User-Centered Interaction Design Patterns for Interactive Digital Television Applications

    • €119.99
    • €119.99

Publisher Description

When a new technology – such as interactive digital television – is introduced to a wider audience, ease of use is often critical to success. By focusing on these usability issues with the aim of supporting user acceptance for interactive TV, Tibor Kunert provides clear guidelines for designing the user interfaces on interactive TV applications.

This guidance is presented in the form of design patterns, and a new approach is proposed that helps designers and developers to explore design alternatives and to evaluate the trade-offs that need to be made in order to maximise usability.

The 42 design patterns containing 185 guidelines provide comprehensive and empirically-validated guidance for designing interactive TV user interfaces. A pattern language is developed which can be used for designing specific applications, for enduring usability, and for defining corporate style guidelines and developing application templates that help streamline the process of production.

GENRE
Computing & Internet
RELEASED
2009
12 June
LANGUAGE
EN
English
LENGTH
321
Pages
PUBLISHER
Springer London
PROVIDER INFO
Springer Science & Business Media LLC
SIZE
11.2
MB
End-User Development End-User Development
2009
Computer-Aided Design of User Interfaces IV Computer-Aided Design of User Interfaces IV
2006
Web Information Systems and Technologies Web Information Systems and Technologies
2007
Designing for Windows 8 Designing for Windows 8
2013
CD-ROMS for Math and Science. CD-ROMS for Math and Science.
1998
Transactions on Pattern Languages of Programming II Transactions on Pattern Languages of Programming II
2011
Sonic Interactions in Virtual Environments Sonic Interactions in Virtual Environments
2022
Usability for the World: Building Better Cities and Communities Usability for the World: Building Better Cities and Communities
2025
Human-Centered AI: An Illustrated Scientific Quest Human-Centered AI: An Illustrated Scientific Quest
2025
A Human-Centered Perspective of Intelligent Personalized Environments and Systems A Human-Centered Perspective of Intelligent Personalized Environments and Systems
2024
Universal Design in Video Games Universal Design in Video Games
2024
The Technology Acceptance Model The Technology Acceptance Model
2024