An Introduction to Using Games in the ESL/EFL Classroom: Some Principles and Practical Examples An Introduction to Using Games in the ESL/EFL Classroom: Some Principles and Practical Examples

An Introduction to Using Games in the ESL/EFL Classroom: Some Principles and Practical Examples

Descrizione dell’editore

This short introductory guide to using games in the ESL/EFL classroom gives some guiding principles for creating and selecting which games to use, and then gives three in-depth examples of games you can make for your own classroom, with photos of the games in use and a discussion of adaptations and variations.

While all of the example language is from English-teaching contexts, the games would work equally well to teach other languages.

GENERE
Consultazione
PUBBLICATO
2019
27 luglio
LINGUA
EN
Inglese
PAGINE
16
EDITORE
Wayzgoose Press
DIMENSIONE
1,6
MB

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