3D Math Primer for Graphics and Game Development 3D Math Primer for Graphics and Game Development

3D Math Primer for Graphics and Game Development

    • ¥9,800
    • ¥9,800

Publisher Description

This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for

GENRE
Computers & Internet
RELEASED
2011
November 2
LANGUAGE
EN
English
LENGTH
846
Pages
PUBLISHER
CRC Press
SELLER
Taylor & Francis Group
SIZE
33.2
MB
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