3ds Max Modeling for Games 3ds Max Modeling for Games

3ds Max Modeling for Games

Insider's Guide to Game Character, Vehicle, and Environment Modeling

    • ¥19,800
    • ¥19,800

発行者による作品情報

With 18 years under his belt in the game industry, a key contributor to the MotorStorm series, and the creator of the 3ds Max in Minutes video series (at FocalPress.com), Andrew Gahan delivers the expert techniques in 3ds Max Modeling for Games, 2nd edition. This updated edition is packed with new tutorials that will enhance your modeling skills and pump up your portfolio with high-quality work in no time. Along with Anthony O'Donnell and a team of experts, Gahan covers all of the fundamental game modeling techniques, including character and environment modeling, mapping, and texturing. Finally, a bonus section in 3ds Max Modeling for Games offers readers insights and tips on how to get their careers started in the game industry.

New, expanded tutorials take readers of all abilities through full character and environment modeling from beginning to end

Companion website (3d-for-games.com) offers a robust, supportive forum where readers can get commentary on new work, develop skills and portfolio art, as well as network with other game artists on a variety of projects. Also features project files for all tutorials in the book and enough support images and photos to keep the budding artist busy for months

Completely updated gallery allows the reader to build on various models

ジャンル
コンピュータ/インターネット
発売日
2013年
1月17日
言語
EN
英語
ページ数
459
ページ
発行者
CRC Press
販売元
Taylor & Francis Group
サイズ
380.4
MB

似たブック

3d Automotive Modeling 3d Automotive Modeling
2012年
Game Art Complete Game Art Complete
2008年
Blender Master Class Blender Master Class
2013年
Blender 3D By Example Blender 3D By Example
2020年
How to Cheat in 3ds Max 2011 How to Cheat in 3ds Max 2011
2012年
Learning Autodesk 3ds Max 2010 Foundation for Games Learning Autodesk 3ds Max 2010 Foundation for Games
2012年

Andrew Gahanの他のブック

Game Art Complete Game Art Complete
2008年
3d Automotive Modeling 3d Automotive Modeling
2012年
3ds Max Modeling for Games: Volume II 3ds Max Modeling for Games: Volume II
2012年