Frictionless Frictionless

Frictionless

Build Better Video Games, Attract and Retain Players, Grow Revenue

    • ¥500
    • ¥500

発行者による作品情報

There’s nothing easy or straightforward about video game creation. It can take thousands of hours over many years. And that's not accounting for player acquisition, community-building, and maintaining the infrastructure. How does a company balance all these development, marketing and tech factors to build and retain an enthusiastic and loyal player base?

This book examines the key stages of getting a video game to market, from concept to beyond launch, with a laser focus on identifying the stumbling blocks — "frictions" — that your players might experience during play and in their interactions with the studio or publisher. It illustrates how smart, proactive design and integrity-based player engagement can eliminate friction for players, and improve your business.

Any company can strive to become FRICTIONLESS.

ジャンル
アート/エンターテインメント
発売日
2017年
4月6日
言語
EN
英語
ページ数
132
ページ
発行者
BookBaby
販売元
DIY Media Group DBA BookBaby
サイズ
447.4
KB
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