Game AI Pro 360: Guide to Movement and Pathfinding Game AI Pro 360: Guide to Movement and Pathfinding

Game AI Pro 360: Guide to Movement and Pathfinding

    • ¥7,800
    • ¥7,800

Publisher Description

Steve Rabin’s Game AI Pro 360: Guide to Movement and Pathfinding gathers all the cutting-edge information from his previous three Game AI Pro volumes into a convenient single source anthology covering movement and pathfinding in game AI. This volume is complete with articles by leading game AI programmers that explore better ways to smooth paths, avoid obstacles, and navigate 3D space with cutting-edge techniques.

Key Features Provides real-life case studies of game AI in published commercial games Material by top developers and researchers in Game AI Downloadable demos and/or source code available online

GENRE
Computers & Internet
RELEASED
2019
September 10
LANGUAGE
EN
English
LENGTH
314
Pages
PUBLISHER
CRC Press
SELLER
Taylor & Francis Group
SIZE
38.9
MB
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