Game Design Deep Dive Game Design Deep Dive
Game Design Deep Dive

Game Design Deep Dive

Shooters

    • ¥9,400
    • ¥9,400

Publisher Description

This entry in the Game Design Deep Dive series takes a look at the shooter genre: one that has grown with the times and whose influence can be felt from indie teams to major studios. Joshua Bycer breaks down the 30‑plus‑year history of one of the most popular genres of the games industry to educate readers on how to design their own. This book is suitable for students and designers to learn about one of the most popular genres on the market.

Key features: Discusses reflex‑driven design and the challenges and balances that go into single and multiplayer gameplay Provides a breakdown of what gunplay is and how to make your FPS design pop Draws from examples across the industry Examines the design and philosophies that went into many of the best shooters released in the past 30 years

GENRE
Computers & Internet
RELEASED
2024
September 11
LANGUAGE
EN
English
LENGTH
244
Pages
PUBLISHER
CRC Press
SELLER
Taylor & Francis Group
SIZE
40.1
MB
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