Getting Started with Physical, mental ray, and Autodesk Materials in 3ds Max 2017 Getting Started with Physical, mental ray, and Autodesk Materials in 3ds Max 2017

Getting Started with Physical, mental ray, and Autodesk Materials in 3ds Max 2017

発行者による作品情報

Why this Book?
The Getting Started with Physical, mental ray, and Autodesk Materials in 3ds Max 2017, 2nd Edition textbook offers a hands-on exercises based strategy for all those digital artists who have just started working on the 3ds Max and interested in learning mental ray, physical, and Autodesk materials in 3ds Max.
 
This brilliant guide takes you step-by-step through the whole process of texturing with mental ray, physical, and Autodesk materials in 3ds Max. From the very first pages, the users of the book will learn how to effectively use mental ray, Physical, and Autodesk materials in 3ds Max.

What are the main features of the book?
•    The book is written using 3ds Max 2017 in an easy to understand language.
•    General and Scanline materials/maps explained.
•    Autodesk, Physical, and mental ray materials explained.
•    11 Hands-on exercises to hone your skills.
•    Detailed coverage of tools and features.
•    Additional tips, guidance, and advice is provided.
•    Important terms are in bold face so that you never miss them.
•    Support for the technical aspect of the book.
•    3ds Max files and textures used are available for download from the accompanying website.

ジャンル
コンピュータ/インターネット
発売日
2017年
10月22日
言語
EN
英語
ページ数
91
ページ
発行者
ROC
販売元
Draft2Digital, LLC
サイズ
19.7
MB
Adobe Photoshop CS6 Bible Adobe Photoshop CS6 Bible
2012年
Photoshop CC Bible Photoshop CC Bible
2013年
Create Textures and Background Designs Patterns with Photoshop Create Textures and Background Designs Patterns with Photoshop
2017年
Autodesk 3ds Max 2019: Arnold Essentials Autodesk 3ds Max 2019: Arnold Essentials
2018年
Introducing Autodesk Maya 2013 Introducing Autodesk Maya 2013
2012年
Essential Affinity Photo 2 Essential Affinity Photo 2
2022年
3D Tutorials Collection 3D Tutorials Collection
2017年
Getting Started with General and Scanline Materials in 3ds Max 2017 Getting Started with General and Scanline Materials in 3ds Max 2017
2017年
Create Textures and Background Designs Patterns with Photoshop Create Textures and Background Designs Patterns with Photoshop
2017年
Autodesk 3ds Max 2019: Arnold Essentials Autodesk 3ds Max 2019: Arnold Essentials
2018年
Introduction to Autodesk Inventor Introduction to Autodesk Inventor
2013年
Integrating Autodesk Revit and Autodesk Robot Structural Analysis Professional Integrating Autodesk Revit and Autodesk Robot Structural Analysis Professional
2014年
Silent Book for Photoshop CC/CS6 Silent Book for Photoshop CC/CS6
2013年
Reinforced Concrete in Autodesk Revit Reinforced Concrete in Autodesk Revit
2014年
HTML for Novices by Novices HTML for Novices by Novices
2015年