Inventing a Better World: Design Thinking Through STEAM Education
One Best Thing.
発行者による作品情報
In this project students engage in design thinking to create an invention to make the world a better place. Visual imagery created on iPad apps is combined with audio recording in GarageBand to create enhanced podcasts to showcase students' STEAM learning with the world.
Design Secrets Revealed: Teaching Students the Principles of Design
2014年
Thinking Like a Scientist: Students as Mobile Researchers
2014年
The Brown Book of Design Thinking
2015年
Don't Create a Book, Create a Field Trip: Building Interactive Multi-Touch Books
2014年
Designing Authentic Assessment: Measuring Learning with CBL
2014年
Times Tunnel
2019年