Level Design Level Design

Level Design

Processes and Experiences

    • ¥9,400
    • ¥9,400

発行者による作品情報

In this book, veteran game developers, academics, journalists, and others provide their processes and experiences with level design. Each provides a unique perspective representing multiple steps of the process for interacting with and creating game levels – experiencing levels, designing levels, constructing levels, and testing levels. These diverse perspectives offer readers a window into the thought processes that result in memorable open game worlds, chilling horror environments, computer-generated levels, evocative soundscapes, and many other types of gamespaces. This collection invites readers into the minds of professional designers as they work and provides evergreen topics on level design and game criticism to inspire both new and veteran designers.

Key Features: Learn about the processes of experienced developers and level designers in their own words Discover best-practices for creating levels for persuasive play and designing collaboratively Offers analysis methods for better understanding game worlds and how they function in response to gameplay Find your own preferred method of level design by learning the processes of multiple industry veterans

ジャンル
コンピュータ/インターネット
発売日
2017年
3月27日
言語
EN
英語
ページ数
408
ページ
発行者
CRC Press
販売元
Taylor & Francis Group
サイズ
3.9
MB
Doing Things with Games Doing Things with Games
2019年
Game Invaders Game Invaders
2012年
Interactive Stories and Video Game Art Interactive Stories and Video Game Art
2017年
Narrative Design Narrative Design
2020年
Making Deep Games Making Deep Games
2017年
The Advanced Game Narrative Toolbox The Advanced Game Narrative Toolbox
2019年
World Design for 2D Action-Adventures World Design for 2D Action-Adventures
2024年
Architectural Approach to Level Design Architectural Approach to Level Design
2019年