Literature & Video Games Literature & Video Games

Literature & Video Games

Scott Nelson その他

発行者による作品情報

In the fall of 2012, seventeen undergraduates at the University of Texas at Austin studied the convergence of literature and video games. Rather than viewing video games and literature as contenders for precious time, the students examined the ways literature and video games connect with and shape one another. This eBook is the product of that exploration.


This book is seventeen chapters of close reading and critical writing. Each author chose a video game and literature pair, with a few authors opting for more numerous literary sources. Some chapters question the notion of games as art. Others examine whether one medium succeeds at narrative better than the other. Still others explore the affordances and constraints of these expressive mediums. While all take a unique position, what ties them all together is an attention to the ways users interface with these forms of human and machine expression.

ジャンル
アート/エンターテインメント
発売日
2012年
12月30日
言語
EN
英語
ページ数
126
ページ
発行者
Scott Nelson
販売元
Scott Nelson
サイズ
30.7
MB
Video Game Storytelling Video Game Storytelling
2014年
The Anatomy of Story The Anatomy of Story
2008年
Dungeons & Dragons Lore & Legends Dungeons & Dragons Lore & Legends
2023年
Making a Good Script Great Making a Good Script Great
2010年
Character Character
2021年
Action Action
2022年
Yeshua and the Law Vs Paul the False Apostle Yeshua and the Law Vs Paul the False Apostle
2022年
Over the Moon You Go Over the Moon You Go
2021年
Garbage Can Lid Garbage Can Lid
2019年
The Carer The Carer
2014年
The Future of Video Games The Future of Video Games
2017年
Video Game History Video Game History
2016年
A Brief History Of The Video Game Industry: The First Generation A Brief History Of The Video Game Industry: The First Generation
2020年
Video Games Video Games
2018年
Assassin's Creed Black Flag Assassin's Creed Black Flag
2017年
The Wooden Doll That Came Alive The Wooden Doll That Came Alive
2015年