Make a game like Timberman with Swift 3 Make a game like Timberman with Swift 3

Make a game like Timberman with Swift 3

Learn iOS Game programming with SpriteKit and Swift 3.0

    • ¥1,000
    • ¥1,000

発行者による作品情報

10/29/2016 - Updated to Xcode 8.0 and Swift 3.0


Learn Apple's game engine called SpriteKit together with their brand new programming language Swift. Along the way I'll introduce you to some programming concepts that make your code easier to write, read, re-use and will make your game more robust. 


Together we’ll build a clone of a hit game called Timberman. 


All you need is a Mac and Xcode which can be downloaded for free from the Mac App Store. I’ve provided everything else. Let’s get started! 


Updates -

09/28/2016

- Updated for Xcode 8.0 and Swift 3.0. Please update your book from iBooks and get the latest source code from GitHub.


03/25/2016:

- Project settings now use “Requires full screen” to override LaunchScreen.xib behavior

- Replaced BMGlyph/BMGlyphLabel library with original Objective-C version.

ジャンル
コンピュータ/インターネット
発売日
2016年
3月11日
言語
EN
英語
ページ数
101
ページ
発行者
Jeremy Novak
販売元
Jeremy Novak
サイズ
54
MB
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