Paratextualizing Games Paratextualizing Games

Paratextualizing Games

Investigations on the Paraphernalia and Peripheries of Play

Benjamin Beil その他

発行者による作品情報

Gaming no longer only takes place as a ›closed interactive experience‹ in front of TV screens, but also as broadcast on streaming platforms or as cultural events in exhibition centers and e-sport arenas. The popularization of new technologies, forms of expression, and online services has had a considerable influence on the academic and journalistic discourse about games. This anthology examines which paratexts gaming cultures have produced – i.e., in which forms and formats and through which channels we talk (and write) about games – as well as the way in which paratexts influence the development of games. How is knowledge about games generated and shaped today and how do boundaries between (popular) criticism, journalism, and scholarship have started to blur? In short: How does the paratext change the text?

ジャンル
ノンフィクション
発売日
2021年
11月18日
言語
EN
英語
ページ数
406
ページ
発行者
Transcript Verlag
販売元
Libreka GmbH
サイズ
10.2
MB
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